Gaun Run (गाउँ दौड) is a free game for iPhone and Android. It is published by TodsAI LLC and made in Pokhara by Nepal Get Online. This page says what the game does with information.
In short: there is no account, no ads, no analytics and no tracking. The game collects no data and has no internet access. Settings and progress stay on your phone.
Nothing is collected
The game collects no personal data, no device identifiers, no usage data, no crash reports and no location. There is no account and no sign-in, and we cannot see anything about how you play.
What stays on your phone
The game stores a few things on your phone so it can remember them:
- your settings: language, digits, music, sound effects, voices, vibration and calm mode;
- your best score;
- your Market Days progress: the current Day, the state of its goals, the runs made on this Day, and the items you have unlocked and are wearing;
- counters for the first-time hints.
None of this is sent anywhere. On iPhone it is kept with the system's standard settings storage (UserDefaults), which is the only thing the app's privacy manifest declares. In Settings, "Reset progress" and "Reset best score" clear these things. Removing the game from your phone removes all of it.
No internet
The Android game does not ask for the internet permission, and the iPhone game makes no network calls. The game never sends anything anywhere.
Permissions
On Android the game asks for one permission only: vibration (android.permission.VIBRATE), so that it can buzz when you play. It does not ask for the advertising ID, your location, camera, microphone, contacts or storage. On iPhone the game does not track you, so it shows no tracking prompt, and it uses no third-party analytics, advertising or tracking SDKs.
Sharing a result
The results card has a share button. It opens your phone's own share sheet with a picture of the result and a short line of text. Nothing is sent unless you choose to share it, and where it goes from there is your choice.
What the game does not have
No ads, no analytics, no in-app purchases, no accounts and no tracking. We do not track you inside or outside the game.
Music, sounds and fonts
The music is original, made for the game with Google's Lyria music model; we own it and no credit is required. The sound effects are CC0 and public-domain recordings (from Kenney, BigSoundBank, OpenGameArt and Wikimedia Commons) plus one made for the game. The fonts are Baloo 2 and Mukta by Ek Type, under the SIL Open Font License 1.1.
Children
The game collects no personal information from anyone, children included, because nothing is collected. That also means there is nothing for us to delete on a server or to give back.
Changes
If this policy changes, we will update this page and the date above.
Contact
Questions: office@nepalgetonline.com. Publisher: TodsAI LLC. Made by Nepal Get Online, Pokhara, Nepal. How the website nepalgetonline.com handles information is described on our website privacy page.